Senior Member
Join Date: Apr 2014
Location: Perth, Australia
Posts: 161
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Any idea how (or if) you can add the resonant reflections from Extinction Curse ?
I just know my players will want to add it in: REFLECTION OF LIFE RESONANT REFLECTION 5 HEALING MAGICAL You regain double the normal number of Hit Points when resting (meaning you regain double your Constitution modifier multiplied by your level). The healing you gain from long-term rest is similarly doubled. In addition, you can focus this healing energy to accelerate your body’s natural healing processes even further. Activate [two-actions] envision; Frequency once per day; Effect You gain fast healing 3 for 1 minute. This amount of fast healing increases by 1 for every 2 levels you have beyond 5th level. |
#1 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
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I reported this back in December; the bug is marked "Closed" but I still don't know how to do it.
It's a pity that we don't have the option of adding arbitrary powers to any of the PC-available options the way we do to NPCs. Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
#2 |
Senior Member
Lone Wolf Staff
Join Date: Apr 2020
Posts: 411
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Hmm, yeah I remember this being reported. I'll take a look tomorrow and see what the state of that was/who addressed it to get more information.
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#3 |
Member
Join Date: Sep 2017
Posts: 69
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Bumpity bump. I asked about this a month or so ago, but never went ahead w a bug report. no one replied. i would also appreciate any ideas on a work around for this.
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#4 |
Junior Member
Join Date: Sep 2020
Posts: 2
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The way my group worked around this was to add bonus feat in the adjustments (and take fast recovery). Then in adjustments add fast healing and use the text slot to type in the 1/day (1 minute) 2/actions. Its not ideal but works for now.
We are just coming up to the second reflection so will have to work around that im sure. |
#5 |
Senior Member
Join Date: Apr 2014
Location: Perth, Australia
Posts: 161
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Quote:
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#6 |
Senior Member
Lone Wolf Staff
Join Date: Apr 2020
Posts: 411
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Sorry, been really busy with bugfixes and some UI functions. Which issue is this in? And page number if you can, but issue mainly. I haven't been able to track down the info on our end for it, but I'd like to take a look at the details of where it's from and see if anyone else remembers if it got handled or what decisions might have been made.
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#7 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
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Pathfinder Adventure Path #151: The Show Must Go On (Extinction Curse 1 of 6), Page 57.
Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
#8 |
Senior Member
Lone Wolf Staff
Join Date: Apr 2020
Posts: 411
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Perfect, thanks! I've added it to our list of bugs to fix, so I'm now certain we have a record of it to get it added.
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#9 |
Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,747
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Ok, how do you add these? Where are they located?
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#10 |
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