Senior Member
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Where are racial skill bonuses added in the editor? For example, I want to add aarakocra and phanatons from D&D 3.5 back into my game world and want to be able to reflect racial skills such as:
Skilled Aarakocra receive a +2 racial bonus on Craft (any one) checks, Knowledge (nature) checks, and Perception checks. Jumpy Phanatons receive a +2 racial bonus on Acrobatics and Perception checks. Sneaky Phanatons receive a +4 racial bonus on Stealth checks. AWizardInDallas |
#1 |
Senior Member
Join Date: Jul 2014
Posts: 412
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For permanently placed skills:
hero.child[skStealth].field[Racial].value += 4 For addable skills: hero.childfound[skKnowNat].field[Racial].value += 2 childfound allows you to add without errors if the skill isn't present and it shouldn't be present every time you make a new portfolio. Forum link for my content work: Pathfinder Thread Forum link for SU 5e content work: 5e Steven Universe Thread This link is for my group, but feel free to play it with: DMM 5e | "https://www.dropbox.com/s/vsd9w1eodlnwjq0/updatesDMM.xml?dl=1" Copy this link to your update manager to get updates when available. This adds the Pisky subrace to elves from Berserk! and additional subraces for the Gem Race. Please post comments in the provided threads above. |
#2 |
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