Senior Member
Join Date: May 2013
Location: Birmingham, UK
Posts: 459
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Not sure how to put this, but here goes.
What details about the import/export files would you want us to discuss on the forums? Farling's thread about his import from Obsidian Portal has got me excited about the prospect of importing my data from spreadsheet files. I don't want to say the wrong thing or post screen shots of stuff you would rather be kept off the forum. Hence me asking. Sleet was enjoying a tasty beverage at his local tavern, when a Tarrasque showed up in the local area. He managed to valiantly get on it's back and ride it. How he did it is a mystery to this day... RW: Engine Heart, I Love The Corps! Home Brew: Star Gate: Avalon, Monda Minutia. I'm good with: OpenOffice, Paint, Lego Digital Designer. & not so good with: Realm Works, Hero Lab, CC3+, GIMP, Cityographer, Hexographer, Fractal Mapper, AstroSynth, Inspiration Pad Pro. RW Kickstarter Supporter. |
#1 |
Senior Member
Join Date: Dec 2013
Posts: 798
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Not sure were the big secrets are, if its about copyrighted content and such, you could always use one of those useful quick editors to blur certain text / images / passages out?
I think http://getgreenshot.org/ or https://getsharex.com/ are good. Tried both. Join the (unofficial) Realm-Works IRC Chat: #realm-works on the Rizon Network (https://wiki.rizon.net/index.php?title=Servers) -> Browser Client: https://kiwiirc.com/client/irc.rizon.net |
#2 |
Senior Member
Join Date: May 2013
Location: Birmingham, UK
Posts: 459
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I was thinking the more of technical details of the files, like the XML tags with the data inside. Most of the content I would be trying to put into RW is my own anyway...
Sleet was enjoying a tasty beverage at his local tavern, when a Tarrasque showed up in the local area. He managed to valiantly get on it's back and ride it. How he did it is a mystery to this day... RW: Engine Heart, I Love The Corps! Home Brew: Star Gate: Avalon, Monda Minutia. I'm good with: OpenOffice, Paint, Lego Digital Designer. & not so good with: Realm Works, Hero Lab, CC3+, GIMP, Cityographer, Hexographer, Fractal Mapper, AstroSynth, Inspiration Pad Pro. RW Kickstarter Supporter. |
#3 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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There's nothing wrong with creating an XML file structure which matches the export file that you can create from a realm.
I must say that manually creating the XML file from other data is quite hard to do, particularly getting uuids sorted properly. |
#4 |
Senior Member
Join Date: May 2013
Location: Birmingham, UK
Posts: 459
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A thought came to me last night about uuids and signatures. Why not have a substitute for them them indicates to RW that a uuid or signature is needed?
Sleet was enjoying a tasty beverage at his local tavern, when a Tarrasque showed up in the local area. He managed to valiantly get on it's back and ride it. How he did it is a mystery to this day... RW: Engine Heart, I Love The Corps! Home Brew: Star Gate: Avalon, Monda Minutia. I'm good with: OpenOffice, Paint, Lego Digital Designer. & not so good with: Realm Works, Hero Lab, CC3+, GIMP, Cityographer, Hexographer, Fractal Mapper, AstroSynth, Inspiration Pad Pro. RW Kickstarter Supporter. |
#5 |
Member
Join Date: Aug 2015
Location: Seattle, WA
Posts: 89
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#6 |
Senior Member
Join Date: May 2013
Location: Birmingham, UK
Posts: 459
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Good point, I'll pop it on the Feature board...
Sleet was enjoying a tasty beverage at his local tavern, when a Tarrasque showed up in the local area. He managed to valiantly get on it's back and ride it. How he did it is a mystery to this day... RW: Engine Heart, I Love The Corps! Home Brew: Star Gate: Avalon, Monda Minutia. I'm good with: OpenOffice, Paint, Lego Digital Designer. & not so good with: Realm Works, Hero Lab, CC3+, GIMP, Cityographer, Hexographer, Fractal Mapper, AstroSynth, Inspiration Pad Pro. RW Kickstarter Supporter. |
#7 |
Senior Member
Join Date: Jan 2013
Location: Rochester, MN
Posts: 1,518
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Quote:
A second import without IDs would probably duplicate everything rather than make any attempt at conflict resolution, but that's just a guess. Last edited by Parody; February 3rd, 2017 at 02:33 PM. |
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#8 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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I'm pretty confident that RW will not import a file that doesn't contain UUID's in a form that it expects.
my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
#9 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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A UUID has a very specific form in terms of hexadecimal characters and "-" separators. I don't think that RW follows the UUID rules about how the digits are chosen, since there is no need for the UUID to be unique worldwide outside of realmworks.
The only UUIDs I have in the OB script are those generated by RW in the first place when I exported the realm structure that I would use for the topics I was creating. I would like to create my own UUIDs for the topics, so that I can re-import. I may have a look at this later today. |
#10 |
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