Junior Member
Join Date: Aug 2011
Posts: 18
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Goblin cavalier: trying to add mount hit points as a favored class bonus. It gives me the option when I first load the portfolio, but then immediately afterwards acts as if the option never existed and reverts back to hit point or skill point.
Is this a bug in the program or am I doing something wrong? Lorangriel |
#1 |
Junior Member
Join Date: Aug 2011
Posts: 18
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I looked in the editor and I think the problem may be in the eval script of the favored class options. Unfortunately, I don't understand any of the code. It reads:
field[abValue].value += field[fcCount].value ~ If there's no Mount, there's nothing we can do doneif (hero.hasminion[AnimComp] = 0) hero.minion[AnimComp].child[Totals].field[tHP].value += field[abValue].value Thanks, Lorangriel |
#2 |
Junior Member
Join Date: Aug 2011
Posts: 18
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Perhaps the fact that there is no timing associated with the script? I don't know...
L.- |
#3 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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Is this an old portfolio? Do you own either Goblins of Golarion or the Advanced Race Guide as a package? Have you enabled either of those sources? Does this still happen in the portfolio if you create a new hero and rebuild the character? I can't reproduce this error, so I need some more information.
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#4 |
Junior Member
Join Date: Aug 2011
Posts: 18
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Ah! Thank you, Aaron! The problem was that I didn't have either of those products enabled. It seems strange that everything else worked with regards to the goblin being a PC, except the favored class bonus. But I guess the other stuff was in the Bestiary...
Thanks so much for the help! L.- |
#5 |
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