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This one is probably for Rob, but someone else (Colen?) may know the
answer. I have a Unit with a heap of options, one of which is "Four Legged" which has the attribute: type:FourLegs "Four Legged" belongs to category "Priority". Another option is called "No Hands" with attribute: utyp:!(FourLegs) "No Hands" belongs to category "N/A". This works as expected, I select "Four Legged" and "No Hands" disappears. I also have an Item "MRM 20" with Tweaks crt3LA, crt3RA, crt3LT and crt3RT. The first two tweaks crt3LA and crt3RA have attributes: zutp:! (FourLegs). When I add an "MRM 20" to the above unit all four Tweaks are available regardless of the selection state of the Unit option "Four Legged". I know the Type is working on the unit, because the "No Hands" option disappears. Am I doing something stupid? (In the data files :-) Russell. --------------------------------------------------------------------<e|- Go to Maingate.com for info that improves the quality of Army life. http://click.egroups.com/1/7636/4/_/36190/_/966229981/ --------------------------------------------------------------------|e>- To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com |
#1 |
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The answer is in the manual :-)
Only types assigned via other items are recognised via zutp. So how do I accomplish what I want? Russell. -----Original Message----- From: Russell Sparkes [mailto:rjs@inorbit.com] Sent: Monday, 14 August 2000 3:13 PM To: ab@support.wolflair.com Subject: [AB] Question about Types and Tweaks This one is probably for Rob, but someone else (Colen?) may know the answer. I have a Unit with a heap of options, one of which is "Four Legged" which has the attribute: type:FourLegs "Four Legged" belongs to category "Priority". Another option is called "No Hands" with attribute: utyp:!(FourLegs) "No Hands" belongs to category "N/A". This works as expected, I select "Four Legged" and "No Hands" disappears. I also have an Item "MRM 20" with Tweaks crt3LA, crt3RA, crt3LT and crt3RT. The first two tweaks crt3LA and crt3RA have attributes: zutp:! (FourLegs). When I add an "MRM 20" to the above unit all four Tweaks are available regardless of the selection state of the Unit option "Four Legged". I know the Type is working on the unit, because the "No Hands" option disappears. Am I doing something stupid? (In the data files :-) Russell. To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com --------------------------------------------------------------------<e|- Go to Maingate.com for info that improves the quality of Army life. http://click.egroups.com/1/7636/4/_/36190/_/966250864/ --------------------------------------------------------------------|e>- To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com |
#2 |
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Lone Wolf Staff
Join Date: May 2005
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I just got back from GenCon a few minutes ago, and this one is going to
require some serious thinking. I don't know the answer right now and I doubt I'll have time to research it for a couple of days (I need to get caught up on everything after being gone). Please ping me again about this later this week. Thanks, Rob At 09:00 PM 8/14/00 +1000, you wrote: >The answer is in the manual :-) >Only types assigned via other items are recognised via zutp. > >So how do I accomplish what I want? > >Russell. --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (650) 726-9689 Lone Wolf Development www.wolflair.com --------------------------------------------------------------------<e|- Go to Maingate.com to improve the quality of military life. http://click.egroups.com/1/7637/4/_/36190/_/966309133/ --------------------------------------------------------------------|e>- To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com |
#3 |
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