Junior Member
Join Date: Feb 2018
Location: Denmark
Posts: 9
|
Herolab tracks what kind of abilities everything is. So a ability that to toggelse every ability apart from extraordinaries off would be possible right?
It is a ability i would love. As my players are quite fond of antimagic field, source severance and i do use dead magic zones it would be amazing. PF 1 |
#1 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
|
This has been suggested several times in the past:
http://forums.wolflair.com/showthread.php?t=58994 http://forums.wolflair.com/showthread.php?t=47618 Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
#2 |
Senior Member
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 818
|
It would be nice to be able to toggle that.
Or as an adjustment. But probably a little difficult, as Hero Lab uses bonus types. Not whether the bonus type is derived from magic/supernatural effects or mundane ones. |
#3 |
Junior Member
Join Date: Sep 2015
Posts: 2
|
The best solution I've found to this is to build a parallel character in your portfolio without any of your magic gear, and converting any magic weapons and armor to masterwork items. This gets you 90% of the way there. It's not perfect, but there's a lot less math to do on the fly.
|
#4 |
|
|