Junior Member
Join Date: Oct 2013
Posts: 1
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I've been working on putting together a custom file for Expedition to Castle Ravenloft for an upcoming game. In particular I am trying to build the Knight of the Raven prestige class and I am having some trouble with the raven animal companion they get access to.
The HP advancement for this animal companion is as follows: - HP = 1/2 of Hero's maximum HP - HD = Hero's number of HD The raven also uses the hero's base saving throw's for fort, ref, and will. I've played around in the editor but I have not been able to work out how to script this, rather the companion uses the default HP advancement (max first HD and then average for remaining HD). Any ideas on how I can fool the system into using the custom HP advancement I have described above? Many thanks, |
#1 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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The raven is a unique kind of companion. It may end up being easier to make it separate creature altogether, but maybe I can take a look at it and see if there's something we can do. Would you be able to post your .user file?
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#2 |
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