Member
Join Date: Jul 2018
Posts: 38
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I see no reason why the labeled text field and the tags field in a snippet should have such a small max size, please increase their max number of characters.
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#1 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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Amen +1
Plus allow alignment of labeled text fields as this drives me nuts when I have a whole section of them. my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
#2 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,625
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With a larger amount of text allowed in the label, and aligning all labeled text, you could end up with half the screen not being used because of one long label.
Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
#3 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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There's no reason the max size has to go from too small to too large.
my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
#4 |
Member
Join Date: Jul 2018
Posts: 38
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Quote:
The user could choose, if in a particular case it's ok to have very long label, he can do it, and in other case he simply will not put a very long label in that field Furthermore, now it's really small, doubling it will allow for good labels without the risk to have too big ones. The problem is even more evident for tags boxes,now if you have a multiple tag field, you are almost always constrained to abbreviations, and often if you have 3 or more tags in it, they are even more reduced. And this leaving on the right of the tag box a huge text field that it's almost alweys empty. |
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#5 |
Senior Member
Join Date: Aug 2013
Location: Germany
Posts: 282
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+1 to this and the original feature request.
Supporting Calendar Campaigner Tools: Realm Works, Campaign Cartographer 3+ and Add-ons, MapTools Games: home brew world, Lord of the Rings (CODA), Shadowrun, Earthdawn |
#6 |
Junior Member
Join Date: Apr 2011
Posts: 6
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+1 to the increase max size.
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#7 |
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