I'm trying to add in Improved Toughness from SGG's Bullet Points - 10 Monster Feats. For the most part, I can lift the script from Toughness. However, Imp Tough only gives 1 hp for every *two* hit dice and I realized I don't know how to fractional-ize a bonus.
I thought it would be relatively easy, and went to find an equitable feat. However, scale-able feats are incredibly rare (and rightly so). The only other script I could think of is class abilities, but those are handled completely different.
All the "how to" factors I can find are either a set bonus, or a straight count bonus.
This sounds silly, but can someone teach me how to divide by two?
|