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Bob G
Senior Member
 
Join Date: Nov 2017
Location: Trafford, PA, USA
Posts: 226

Old December 3rd, 2017, 04:28 PM
Hi again, trying to apply a bonus to melee damage for a custom ability, and I'm having trouble trying to point the eval script to the correct field. I currently am using:

#applybonus[BonMorale,hero.child[Damage],field[abValue].value]

But this applies the bonus to all damage, both ranged and melee. What do I need to change to make this bonus apply only to melee damage?

Thanks^6
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