Quote:
Originally Posted by Sendric
In attempting to make all of the Factotum skills class skills, I appear to have done something that HL very much doesn't like. Does anyone know an easy way to set all skills as class skills? I tried this method, but the line with pushtags causes the program to crash, so that's not terribly helpful:
Code:
~ All skills are class skills
foreach pick in hero from BaseSkill where "!Helper.SkCat?"
perform eachpick.pulltags[ClassSkill.?]
perform pushtags[ClassSkill.?]
nexteach
PS Yes, I have reported this to LW.
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Most likely cause you overwhelmed HL with several hundred thousand tags!
By the above logic you pull tag 1 then push to yourself. Now Tag 1 is assigned Twice to your Thing. Then you get tag 2 and push tag 1 (x2) and 2 to yourself again. Then you get tag 3 and push tag 1,2,3 to yourself again. Etc etc etc....
Try this instead:
Code:
~ All skills are class skills
foreach pick in hero from BaseSkill where "!Helper.SkCat?"
perform eachpick.pulltags[ClassSkill.?]
nexteach
~ Push all the tags One time.
perform hero.pushtags[ClassSkill.?]