Yes, there should be a way to make the gauntlets that come with armor into spiked gauntlets/locked gauntlets (and this choice should be available for each of the hands the armor has (see the Xill race)). I've added it to my to-do list.
In the meantime, the workaround is to use the Encumbrance adjustment to subtract the weight of the spiked gauntlet from the character, since that weight has already been accounted for as part of the armor.
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