Even more stuff to play with. So exciting!
I am aware of Size Increase special (cDrCSizInc) it IS where I have made my stat change and I probably should have told you that. I call it Drake Maturation, going from juvenile to Adult. +2 Str & +2 Wis.
I guess I should be taking notes of all the stuff I've been trying because I now remember the info I put in from the race was because my maturation was not working at all until I finally figured out I did not have it set for Post-Level and the Race change mentioned was just a wild guess for what is not working. At least I now have taken that useless bit out. However, I still am not getting a +4 str at lvl 6. I do if I level to 12 & 18.
To be clear my strength progression I'm getting is lvl 1- 9, lvl 4- 11, lvl 6- 13, lvl 12- 17, lvl 18- 21 when I want lvl 1- 9, lvl 4- 11, lvl 6- 15, lvl 12- 19, lvl 18- 23
Would changing the priority or Index make a change?
Code:
~ abValue = Str Bonus
~ abValue2 = Wis Bonus
field[abValue].value += (field[xCount].value * 2)
field[abValue2].value += (field[xCount].value * 2)
Priority 5000 index 1
and
Code:
~ only run the rest for the first copy
doneif (tagis[Helper.FirstCopy] = 0)
~ If we're not shown, just get out now
doneif (tagis[Helper.ShowSpec] = 0)
~ If we're disabled, do nothing
doneif (tagis[Helper.SpcDisable] <> 0)
~These are permanent changes to size, and so shouldn't show as temp adjustments when we change attributes.
perform hero.childfound[aSTR].assign[Helper.PermanentSizeIncr]
perform hero.childfound[aWIS].assign[Helper.PermanentSizeIncr]
#applybonus[aSizeBon,hero.child[aSTR],field[abValue].value]
#applybonus[aSizeBon,hero.child[aWIS],field[abValue2].value]
Priority 10000 index 2
Copied and modified from Size Increase special (cDrCSizInc)
Thank you so much for your help.
Kevin