Thread: Creating Feats
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Illvatar
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Join Date: Oct 2007
Location: New Hampshire, USA
Posts: 26

Old August 2nd, 2009, 04:36 AM
Thanks meghl, I have looked at the authoring kit. At the moment I am looking to see if there is a way to list all of the methods (subroutines, etc.) that are used to make the various feats work. For instance, when applying Heavy Armor proficiency, I can not merely assign that feat to the character, the existing script also does:
var result as number
result = hero.assign[Hero.ProfHeavy]
Where is this Hero.ProfHeavy? Is there a list of these functions? Can new ones be added or, if ones like Hero.ProfHeavy are hard coded, must new ones be coded within scripts?
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