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rob
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 8,232

Old April 2nd, 2008, 08:17 PM
The philosophy is that errors should be flagged to users, since the goal is to help players avoid mistakes. Errors only appear when you view the validation report, so they are pretty easy to ignore.

If you really don't want an error to be reported, you can use the Editor to create a copy of whatever you don't like and modify it to eliminate the error reporting.

In the case of Auspex being learned after character creation, that was an error in the data files themselves (which has now been fixed). This is a situation where the Editor comes in quite handy to fix these sorts of errors quickly if you don't want to wait for us to get them fixed in a bigger release of material.

-Rob
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