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ctrvl
Junior Member
 
Join Date: May 2012
Posts: 9

Old May 10th, 2012, 08:58 PM
I'll add that I'm using a custom cyberware suite that adds all of the limbs mentioned above via bootstraps _and_ uses an Eval Script to replace natural stats with 5s. Details:

Phase: Traits
Priority: 5000
Index: 1
~Replace natural stats with 5s
perform hero.child[attrStr].field[trtOver].modify[=,5,""]
perform hero.child[attrAgi].field[trtOver].modify[=,5,""]
perform hero.child[attrBod].field[trtOver].modify[=,5,""]

This probably has something to do with it, but I'm wondering why Body is being calculated differently than Agi and Str, when the .modify method is setting them all to the same value?
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