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Meatpuppet
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Join Date: Nov 2009
Posts: 92

Old November 12th, 2018, 06:34 AM
Quote:
Originally Posted by ShadowChemosh View Post

Hope that helps...
Yes tremendously thanks

One small question:

We don't use nonlethal damage in my game (we use the D&D 5e approach: on a killing blow you may elect to knock the creature out instead). The big difference here is nonlethal weapons do half the damage they used to (ex: 1d3 hp nonlethal to 1 hp lethal for Unarmed strike and 1d6 nonlethal to 1d3 lethal for a Sap).

Is there a way to simply implement this in HL with one of your wonderful adjustment or must I use the dreaded editor ?

Last edited by Meatpuppet; November 12th, 2018 at 06:48 AM.
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