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Magical / MW quality not removing fragile quality
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Xtaur
Junior Member
Join Date: Jun 2018
Posts: 2
June 10th, 2018, 09:02 AM
I'm inputting We Be Goblins characters into HeroLab, and when I add a MW and a +1 dogslicer, both maintain the fragile quality, though the magic/MW quality should overcome that limitation.
Thanks
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Xtaur
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