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solscar
Junior Member
 
Join Date: Aug 2010
Location: Brisbane
Posts: 19

Old August 14th, 2010, 05:49 AM
Mathias,

Decisive Strike
Level: 1st
Replaces: Flurry of Blows
Benifit: As a full round action, make one attack with an unarmed strike or special monk weapon, using your highest base attack bonus but taking a -2 penalty on this attack roll. If the attack hits, it deals double damage (as does any other attack you make before the start of your next turn). If you use this strike to deliver a stunning attack, increase the save DC to resist the stun by 2. This is an extraordinary ability
At 5th level, the penalty on the attack roll lessens to -1, and at 9th level it disappears.
At 11th level, you can make two attacks when using this class feature, though no more than one attack can target a single creature. Both attacks use your highest base attack bonus.

Monke Variant: Fighting styles - dictates which bonus feats a monke gets at 1st, 2nd and 6th.

Sleeping Tiger
1st-Level Skill Bonus: Hide
1st-Level Feat: Weapon Finesse
2nd-Level Feat: Improved Initiative
6th-Level Feat: Improved Sunder
6th-Level Bonus ability: Once per round when an opponent would be denied his Dexterity bonus to Armour Class, the monk deals an extra 1d6 points of damage with a melee attack made with a light weapon, Any creature immune to sneak attack is immune to this ability. prerequisites: Hide 9 ranks, Power Attack.

Also was wondering if you know how to change the base monk's starting feats/abilities, I wish to replace the ability to use monk weapons with monastic training.

Anyway thanks for looking into this appreciate it.

Solscar
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