Thread: SW Races
View Single Post
SAbel
Senior Member
 
Join Date: Jul 2007
Location: Walbridge, Ohio
Posts: 767

Old February 24th, 2012, 03:36 PM
Hey everyone,
I am working on adding Savage Justifiers right now and I was wondering if anyone has used the bootstraps for adding abArmor? If I read the tags correctly is should allow the user to pick an added natural armor value.
Here is how I came to that
abArmor (which is natural armor)
text box reads:
A creature's Armor adds to the creature's Toughness (already added in to its statistics), usually in all locations. Thick, leathery hide generally offers 2 points of Armor. "Armored" creatures like a stegosaurus generally have 4 or more points of protection. Supernatural creatures may have much higher Armor values. A living statue, for example, might have 8 points of Armor or more.

Then in its right side fields it has a tags that states this;
Group Id User Tag ID NeedValue
Name: NeedValue Abbrev: NeedValue

Which I believe means that the user should be able to enter a value for Natural Armor
And Idea?
SAbel is offline   #4 Reply With Quote