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jjashley
Senior Member
 
Join Date: Jan 2017
Posts: 139

Old February 14th, 2018, 12:58 PM
Quote:
Originally Posted by dungeonguru View Post
Make sure you're running the script post-levels and here's one that is working, you just need to swap out the class (minimum of -1 penalty, maximum is determined by dividing the level count by 4).

hero.child[Initiative].field[Penalty].value -= maximum(round(#levelcount[Fighter]/4,0,-1),1)
Once again I thank you very much. I appreciate your patience with me to no end.

J
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