Quote:
Originally Posted by dungeonguru
Make sure you're running the script post-levels and here's one that is working, you just need to swap out the class (minimum of -1 penalty, maximum is determined by dividing the level count by 4).
hero.child[Initiative].field[Penalty].value -= maximum(round(#levelcount[Fighter]/4,0,-1),1)
|
Once again I thank you very much. I appreciate your patience with me to no end.
J