Try:
#enhancementbonus[skStealth, 10]
You want this occurring AFTER other things are calculated, so no don't make it Pre-Attributes. Look at an item in the editor that adds a Stealth bonus and use the same scripts and timing. (Like a Cloak of Elvenkind)
Current RPG's: Pathfinder (GM), Pathfinder (Player), Gamma World (GM, Pathfinder homebrew).
HeroLab: 3.5 & Pathfinder. HL User Files for PF: Greyhawk Setting, Gamma World (WIP).
DM and player of D&D since 1980.
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