Quote:
Originally Posted by kbs666
What I was saying was there are not now and likely will never be enough GM's who find value in a product like RW to support it.
Further I never thought selling content, particularly modules, was going to be a big profit center. The user base is small, uses many different rules sets in different genres and are primarily DIY world builders. They might have made some income offering small items like individual buildings/locations or even villages/towns. Stuff a GM might be able to fit into a homebrew world with minor modifications. But despite them saying repeatedly that they intended to do so none ever became available.
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I can't fathom a GM who wouldn't find value in this tool.
Is everyone flying by the seat of their pants with pre-written material these days? Sad sad times.