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jbearwillis
Senior Member
 
Join Date: Dec 2009
Location: Independence, Mo
Posts: 797

Old August 29th, 2014, 12:11 PM
CapedCrusader what you is say is correct to a point, In the main book, it does give the optional rule to allow a more narrower skill set. To say you worked no power point option into the program yet just didn't think about the other option is a loss to me. My gaming group liked the idea of a narrower skill set, which the deluxe rules allow as an optional rule. not a house rule. To me the knowledge skill is the same can work the same way. To say Savage Worlds is design that way to me is plain wrong. Yes most is set up that way, but the optional rule is there for people to use if they like, Which means that the game designs knew there would be people that would want to use it. So that's makes it a viable rule and what it sounds like to me is your saying the way we run our game is wrong to the rules.
It says on page 95

Skill Specialization
Savage Worlds skills are intended to be broad, allowing
characters to focus primarily on Edges for customization rather
than multiple iterations of something like Fighting for edged
weapons, Fighting for blunt weapons, etc.
If it’s important to your setting to have more detail, a
character uses his normal skill for one device of choice. When
using any other variation he suffers a –2 penalty.
Gaining an additional specialization counts as raising a skill
below its linked Attribute. So a character can gain two new
specializations with an Advance, or gain a specialization and
increase a skill below its linked Attribute.
Below are skills appropriate for this extra detail and some
example specializations:
• Boating: Powered, Sailed, Steam
• Driving: Hover, Tracked, Wheeled
• Fighting: Axe, Blunt Weapon, Exotic (such as nunchaku;
each is separate), Long blade, Pole arm, Short blade.
• Piloting: Fixed Wing, Rotary, Space
• Riding: Camel, Horse, etc.
• Shooting: Bow, Crossbow, Pistol, Rifle, Shotgun, etc.
• Survival: Arctic, Desert, Temperate

I'm not trying to start any thing, I'm just saying the rules do allow it, if it works for your setting is all. and to not thought about it when you were building the program is a real bummer. Considering that you thought to do the No power point option.
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