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TobyFox2002
Senior Member
 
Join Date: Nov 2013
Location: Andover, Ma
Posts: 632

Old January 22nd, 2018, 04:22 PM
The patron/familiar/companion whatever would be the base class and the witch/wizard/whatever else would would be the companion, correct represented by the class.

With various class customs attached to address the balance of power problems associated with playing the familar/patron. I have played wacky combinations like that before, and I have also run games where players were animals etc, so I have much of the power problems worked out.

Obviously, there would need to have some reworks because of the typical dynamic of power between the two is reversed (or perhaps it isn't and the player is still subservient to the will of the wizard/witch), I suppose one could roleplay how they liked.

Regardless, the power is shared between the two, unlike the normal witch/patron where the familar is rarely used. Kinda like a double-race.
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