Well just like it says. When making a witch character, the prehensile hair hex comes up as a weapon in the weapons menu. The hair uses the characters str onus instead of the int bonus (as the hex is described) to calculate it's to his and damage bonus.
I would also like to see the prehensile hair divided into normal attack and touch attack.
Thanks
Last edited by peteday; October 23rd, 2011 at 11:38 AM.
|