Quote:
Originally Posted by Aaron
Alternately, you could set up an array with X number of options (that represent different disparate states) and use a single activation button to turn on whatever is chosen by the selector.
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I see how you are. You wait until "after" I say something and then make a post. But you won't post before I saw something.
I am on to you now sir!!!!
P.S. - Both the above would solve the issue actually. Aaron's is nicer in that it lowers the number of activation buttons on the In-Play tab or the iPad.