In the latest update, I changed the GearType tag group to no longer be dynamic. That's the source of the problem, since the Reloaded files introduce their own dynamic tags.
I'll see if I can change this back over the weekend. In the meantime, you can patch this in one of two ways. Option 1 is to temporarily switch over to using the source files for Savage Worlds and change the GearType tag group in "tags.1st" to be dynamic. Option 2 is to define your own structure file wherein you use an "extgroup" element to add the new tags to the "GearType" tag group. I guess option 3 is to hang tight until I get this resolved for you.
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