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Carpesimia
Junior Member
 
Join Date: Jan 2014
Posts: 18

Old March 16th, 2020, 07:43 PM
Hi guys,

So my new GM has bestowed on me several spell-like abilities, that I can learn to activate. The first is a bonus to natural AC. I'm trying to add this as a custom spell so I can turn it on and off in effects, but Im having an issue figuing out to how proceed.

So, in hero lab opened the editor, did magic -> spell. New blank. Gave it a unique name, filled in a bunch of the dropdowns, but the part im lost in are the eval scripts. i found the "thing" abObeLama2" which is +1 to natural armor, but i dont know how to increase it to +3 or what else to do to make it work.

If theres a reference that tells me how to do this stuff, im happy to try on my own. Just read a bunch of things and nothing connected all the dots.

help?
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