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alucardu
Junior Member
 
Join Date: Apr 2015
Posts: 14

Old July 25th, 2017, 05:04 AM
Quote:
Originally Posted by Sendric View Post
Thanks. I've fixed this issue for the next release. It's a bit complicated, but if you need a workaround for the meantime, try adding this script to the class variant:

Phase: Render
Code:
perform hero.child[xWildEmpat].delete[Helper.ShowSpec]
PS I also updated the spell-like abilities so that you can actually track their usage in the Spells tab.
Okay I figured out I have to add the code to the Eval Rules scripts, but when I use it in hero lab I get a error message "????" (it's from the script I just made). How can I figure out where the error is from?

Last edited by alucardu; July 25th, 2017 at 08:23 AM.
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