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rob
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 8,232

Old May 8th, 2020, 02:42 PM
Some additional notes about this change:
  1. We made sure it's straightforward to swap weapons in and out of the storage locker.
  2. You can instantly toggle on/off infrequently used "built-in" attack forms, such as the fist and natural attacks.
  3. You can customize which weapons are available at any time.

For the typical thrown weapons specialist, the loadout might consist of:
  • Favorite thrown weapon with all the perks on it for the initial use
  • Two different backup thrown weapons with various perks for use after the favorite
  • Stack of generic versions of a thrown weapon that is the fallback once all the special ones are exhausted
  • Primary melee weapon
  • Backup melee weapon
  • Disable the built-in Fist
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