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WGS123
Junior Member
 
Join Date: Jun 2016
Posts: 25

Old August 25th, 2016, 09:42 AM
Hi Andrew, that worked perfectly.

I tested it two ways,

1. I deleted the Arcane Exploit and the Arcane Spell Failure value went to its normal amount.

2. I equiped a suit of heavy armor un-equipping the light armor and the Arcane Spell failure returned to the correct value.

Now to finish the Arcane Exploit so it will work as worded would I start creating an If statement and have the value of how many times the Exploit is selected to then assign the next variable?

If (hero.tagis[Armored Caster] = 2) then perform linkage[table].assign[CastArmor.Meduim]
Endif
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