Quote:
Originally Posted by Mathias
The pre-packaged savage worlds game is set up to use the default UI elements for Hero Lab. That's not something you could change. On a game where you have access to the authoring kit, you would change the filenames of the bitmaps referenced in system_resources.aug and change the isssytem="yes" setting on those elements.
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Bummer... is there a top level object like "hero" or "actor" which exposes any application/system fields which can be edited via script? or does such an object just not exist?