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Originally Posted by insaneurge
Is there any way to remove iterative attacks
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Yes. You can apply the Helper.NatPrimary tag to a weapon to remove the iterative attacks. This may cause unintended interaction with some scripts found in the community set which may produce weird results.
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and remove and replace saving throws in the editor?
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No. You cannot remove or even rename saving throws, but you can modify the bonuses.
If you really want to make changes like this, you might be better off using the Authoring Kit.