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Bob G
Senior Member
 
Join Date: Nov 2017
Location: Trafford, PA, USA
Posts: 226

Old December 3rd, 2017, 03:26 PM
Well, I figured it out.

I used the following code:

~if we're not activated, just get out now
doneif (field[abilActive].value = 0)


~ Adjust our total bonus
field[abValue].value += round(field[xTotalLev].value / 4, 0, -1) + 1

~ Give a Competence Bonus (BonComp) to the Stealth Skill
#applybonus[BonComp,hero.child[skStealth],field[abValue].value]

I'm not entirely sure what it means, but it worked, so what the heck!

Thanks everyone.
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