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Ian
Senior Member
 
Join Date: May 2017
Posts: 135

Old March 8th, 2018, 03:21 PM
Quote:
Originally Posted by Jamz View Post
For offline, why not package up an application build that is basically the "server" logic and the UI would just be a "Web view" to that localhost? Then you have one code base? Take the Discord app as an example, it's simply a web application, and the OS install is really just installing a custom Chromium build displaying the web app. (ok, not the exact same thing but...)
This is something that would be really cool, and it's something we have thought about, but it does have a big complication... doing it in a truly cross-platform way would require rewriting all our HL engine code in Javascript or something that can compile to Javascript. (And boy, is it weird to realized that Javascript is the closest thing we have to a truly cross-platform language in this day and age...) Given the decade-plus of work that's gone into the existing HL engine, that would be a huge amount of work, so any planning for it is still off on the horizon.

Quote:
Originally Posted by Azhrei View Post
I don't use the desktop version of HL. It's too clunky -- it doesn't support copy/paste from any text field, doesn't allow font size changes (I'm on macOS and I'm used to using Cmd-{+-} to enlarge/reduce font sizes), and just generally feels like it comes from the 1980's. The UI feels like it was designed by someone who failed their usability training classes: clicking text instead of using buttons? Seriously?

The only reason I bought HL was for the iPad app. That's a gorgeous interface! It doesn't have everything that the desktop version has (like equipment sets, or a popup window with gear values) but if HL "sunsets" the iPad version (ShadowChemosh's words, not LW's) then I'll be dropping HL. That would be a shame, but c'est la vie!
On this general note, if you haven't tried HLO but might ever want to poke at it, you can register for a free demo account on herolab.online. It's Starfinder-only for now, but once we have PF ready there will be a way to link existing licenses to an account without having to repurchase content.
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