Quote:
Originally Posted by Duggan
Hmm... Perception can be checked via the range increment of the attack, but probably the more elegant way is to check if it is a power and then checking if it has the extra.
On a side note, the current Sneak Attack implementation does not work with tradeoffs at the moment. A player with Blast 10, Ranged attack bonus +8, and Sneak Attack 1 is said to be over his limits.
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Thanks for the info, I never noticed the problem with trade-off, since I rarely use Sneak Attack on damage shifted characters.