I have a glimmer of an idea that it might be because I was adding a single entity for all instances of
fRPlusSp instead of assigning it any time it's defined in the editor for a given background, but I'm not certain how I would do that, since it's a thing bootstrapped onto another thing.
For example, here a very simplified background that offers a choice of one of three skill specialties:
Code:
<thing id="bckTestBG" name="Test BG" compset="Bckgrnd" uniqueness="unique">
<bootstrap thing="fRPlusSp">
<autotag group="Specialty" tag="spEngArch"/>
<autotag group="Specialty" tag="spHvyBeam"/>
<autotag group="Specialty" tag="spPistBeam"/>
</bootstrap>
</thing>
I can't seem to add a child inside of the
bootstrap element.
So maybe putting it in the fRPlusSp
thing is fine? But if so, how do I get each one to have their own entity so that they're not all selecting the same thing?