Quote:
Originally Posted by MNBlockHead
Don't discount story boards. I find them an excellent tool when running the adventure.
I have the story board graph in the left navigation panel and I can click through it with the scenes appearing the right as the party progresses and makes their choices.
In my created adventures I am, generally, either running them generally from a map or a storyboard. For a dungeon crawl, I just need a map in the nav panel and I can click on the pins on the map to bring up the scene (or just view the pin text--often no need to create a scene topic for each location) in the right. For more story-plot driven adventures, I use the storyboard. Usually, I'm using a mixture of both.
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I mostly do multi branching plots and always use the storyboard to navigate them. But in a purely linear story I was just thinking there wasn't much to be gained from the storyboard but maybe the nav panel might make it worth it.