In a situation like this, it can be helpful to post what the power is:
Quote:
Blessing of Scripture
All consecrated harriers receive a +2 sacred bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks when in pursuit of their church-assigned target. If the assigned target is a group, this bonus applies to the group’s leader. They receive the same bonus on weapon (or unarmed) damage rolls against their targets. This bonus increases to +4 at 5th level, and to +6 at 10th level.
|
This isn't too complicated, fortunately. There are many scripts throughout the community set that you could pull from to put something like this together. I would probably code it something like this:
Code:
doneif (field[hIsOn1].value = 0)
var bonus as number
bonus = 2
if (field[xTotalLev].value >= 10) then
bonus = 6
elseif (field[xTotalLev].value >= 5) then
bonus = 4
endif
hero.child[kBluff].field[BonSacred].value += bonus
~repeat for remaining skills
foreach pick in hero from BaseWep
eachpick.field[BonSacred].value += bonus
nexteach