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Homer S
Senior Member
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Join Date: Apr 2009
Posts: 122

Old October 23rd, 2014, 07:20 PM

Once I figured out how to make the squad tags, I created a global linkset to add an option with eval that assigns a tag to the unit if it's squad has a certain tag. I can then make logic work on that assigned tag, such as checking if the dropped unit is legal for the squad. I had to exclude the squad itself since it would get tagged as well.


The only "hobby" GW is interested in is lining their pockets with your money.
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