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Join Date: Aug 2010
Posts: 576

Old March 15th, 2017, 12:49 AM
I am trying to delete the armor slows tag from heavy armor made of this material.

~ If we're armor, change our class if necessary - we become one class
~ lighter.

~note that here, we're only replacing the ArmorClass tag. The
~BaseArmTyp tag isn't changed by this material

elseif(container.parent.tagis[component.BaseArmor] <> 0) then
if (container.tagis[ArmorClass.Medium] <> 0) then
perform container.tagreplace[ArmorClass.Medium,ArmorClass.Light]
perform container.delete[ArmorCateg.Slows]

if (container.tagis[ArmorClass.Heavy] <> 0) then
perform container.tagreplace[ArmorClass.Heavy,ArmorClass.Medium]
perform container.delete[ArmorCateg.Slows]

~ Add to our custom description if we're armor
if (container.parent.tagis[component.BaseArmor] <> 0) then
field[mtDesc].text &= " Decreased armor category and penalties."

~ If we are using the Piecemeal Armor rules and have been equipped,
~ forward a tag to the PieceArmor thing so that we can reduce armor check
~ penalty and arcane spell failure if appropriate.
doneif (hero.tagis[source.UCPieceArm] = 0)
doneif (container.parent.field[gIsEquip].value = 0)

perform hero.child[PieceArmor].assign[Helper.MatCermite]

another question if I do not want to use the piecemeal armor rules for this material can I delete the logic below the en

Hero Lab was forced to stop compilation after the following errors were detected:

Syntax error in 'eval' script for Thing 'mCermite' (Eval Script '#1') on line 8
-> Encountered an 'else' statement with no 'if' statement to match
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