Quote:
Originally Posted by Illyahr
For dex to damage, look at the Shadow Blade feat from Time of Battle. For a thing with Wis charges, use this
Code:
timing=post attributes
field[hTotal].value = #attrmod[aWIS]
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Thank you; this was spot-on.
Grit is sorted - added as a counter that calculates Wis bonus.
I set up Gun Training as Class Specials (5th, 9th, 13th, 17th) that give a free Show-only Feat that applies the Dex bonus to damage:
Code:
~ If we're disabled, do nothing
doneif (tagis[Helper.FtDisable] <> 0)
~ Set focus from the drop down or the Target.? tag
var id as string
var name as string
call fTargetId
~ We can't do anything without a unique id
doneif (empty(id) <> 0)
~ Assign the appropriate tag to all weapons that meet the criteria
foreach pick in hero where "IsWeapon." & id
eachpick.field[wDamBonus].value += hero.child[aDEX].field[aModBonus].value
nexteach
It seems there must be a way to get the bonus applied directly in the Class Special using the Dropdown Selection Setup but I couldn't figure out how to pass the Dropdown through to the weapon.
Any guidance is welcome!
With best regards,
John / Greylin