Quote:
Originally Posted by Sevisin
Swordsage Shadow Hand stance type-o. "Asassin's Stance" should be "Assassin's Stance"
|
Fixed
Quote:
Originally Posted by Sevisin
Dragonwrought feat should change the type to Dragon instead of Humanoid. Due to the lack of dragonblood subtype, Dragon Wings and Dragon Tail are red in the feats.
|
Fixed
Quote:
Originally Posted by Sevisin
Another note on the Dragonwrought feat, it doesn't give the proper skill bonus to the associated dragon of the feat. I built that list. How would you like for me to send/share it?
|
Fixed
Quote:
Originally Posted by Sevisin
I already mentioned the Dragon Tail not adding a natural attack in the weapon section In this thread. Sendric and ShadowChemosh already know about it.
|
Fixed
Quote:
Originally Posted by Sevisin
Regenerate Adjustment doesn't regen hp each round. Though it can be managed manually, it was something I didn't notice for a few sessions.
|
I don't know what this is. There is no adjustment in the core data set or community data set called "Regenerate". Also, I would advise against using scripts to modify HP's. HL isn't a fan.
Quote:
Originally Posted by Sevisin
When modifying a custom magic item, I'm unable to charge the character with the modified gold. I have to sell the item at full cost then recreate it exactly how it was plus the new ability to get the proper amount used. Otherwise, I get a pop-up window saying "attempt to access transaction pick from script when no transaction context exists" after I equip/remove it.
|
Can you provide a process to reproduce this issue? I would think this would be a core issue, but I'd like to see it first.
Quote:
Originally Posted by Sevisin
On the top of my head, that's all I can think of. I'll post more when they come about.
|
Thanks. Feel free to post whatever you come across. Also, just a reminder, please include source information for feats, classes, etc. It makes it a lot easier to locate things that way.