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Join Date: Aug 2009
Location: Finger Lakes Region, New York
Posts: 58

Old November 11th, 2017, 09:49 AM
Originally Posted by dungeonguru View Post
What we did for the community tortle (which will come out next update) was to catch the DEX modifier and subtract it when unarmored, if armored, we set any worn armor bonuses to 0. This leaves shields and magic bracers/rings alone as is indicated by the tortle. It's not beautiful, but it works. It also allows a tortle to wear armor of resistance and get the resistance granted, but not the AC.

Interesting. That didn't work for me. I set it to the Post-Attributes phase with a timing of 5000 as indicated, and it left the character's AC at 10. If I wasn't cramming to get several characters set up in Hero Lab for my game this evening, I would tinker with it more.
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