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Meatpuppet
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Join Date: Nov 2009
Posts: 92

Old November 9th, 2019, 04:31 AM
Quote:
Originally Posted by ShadowChemosh View Post
I am not sure on the ability for agile weapons to be -4/-8. But here is the script I use in my houserules file. I run it off a mechanic:

Final/12550
Code:
      ~ Set hero to only display one attack
      perform hero.assign[Dependant.NoIterAtk]

      ~ Now set each weapon to display a total of 3 attacks
      foreach pick in hero from BaseWep
        if (eachpick.tagexpr[fieldval:gIsEquip = 0 & fieldval:wIs2nd = 1] <> 0) then
          ~ Do nothing for "off-hand" weapons
        else
          perform eachpick.assign[Helper.ExtraIter]
          perform eachpick.assign[Helper.ExtraIter]
          ~ Weapons like Daggers have a special tag to prevent additional
          ~ attacks from displaying. With the unchained rules this does
          ~ make sense. So display all three attacks.
          perform eachpick.delete[Helper.SingleRAtt]
        endif

      nexteach
I tried my best but I just can't seem to get this thing working. First of all I don't even know where to put this script. I tried messing around with the Mechanics tab in the editor but to no avail.

Would a kind soul help me out with this?

Thanks
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