Thanks for the input guys. I realized that the script would modify all tentacles, so I purposefully put a SpecSource tag on the natural weapon when I bootstrapped it to the race so only it would be affected. And ShadowChemosh, I can't assume any tentacle there is must be from the race, there are feats (Aberration Blood) and I am sure a prestige class or two that adds tentacle attacks. Rare though that situation may be, I am thinking ahead here.
Thanks for the info Mathias on assignstr and Hide.Weapon. I'll put those to good use and try them out now.
|