Quote:
Originally Posted by ShadowChemosh
Played around with the Mechanics section for redoing cash names including renaming gp, changing its weight, and adding a new coin type. I tried to zero weight the gp by adding a zero and nothing changed. If I changed that to -1 then I was able to zero out the gp weight. Zero did work for the new coin type I added.
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Thanks for pointing that out, I'll see if we can figure out a more consistent way to specify that the starting 4 coins are zero-weight.