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Aaron
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Join Date: Oct 2011
Posts: 6,793

Old February 29th, 2012, 10:53 AM
It seems to me that the important thing here is that 2 customswords are equipped, it's not necessary to know which is equipped in which hand, since they both get the same power in either hand. You can create a custom tag to track how many are equipped, for this example I will refer to this new tag as "Custom.SuperSword".

To add a new Custom tag, scroll down to the bottom of any tab in the editor and hit the User Tags button, and choose New Tag at the top.

I'd recommend you have 2 eval scripts.
1) In First have it check if the weapon is equipped, if so assign Custom.SuperSword to the hero.

2) Later, use hero.tagcount to count the Custom.SuperSword tags on the hero, if there are at least 2 then do whatever (modify the enhancement bonus and names, most likely)

Capisch?
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