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Kendall-DM
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Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220

Old March 30th, 2019, 04:01 PM
BTW, I've made a Druid class variant that allows for choice of a cleric domain. I added Druid variant with Class to Modify: Druid, just as you did.

I also set the custom ability count to 1 and selected additional abilities of cleric, just as you did. Unlike you, I set these programmatically rather than through the interface (because this is what I had to do to get my homebrew version to work).

There is an issue with Cleric/Druid multi-classes, so I had to write a script to handle that special case, but otherwise that's the only other thing I did for the Variant in the editor. This is a house rule in my game that doesn't allow a druid/cleric to use the same domain (and double up on the spells).

So, now that you have selected the Use Variant Classes from the Configure Hero menu, did you also select that class (your new Druid) on the Variant tab that shows up on your hero? If you don't select the Druid on the Variant tab of the hero, you will still be using the old version of the Druid.
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